
Unless you take note of landmarks you’re in trouble. Press pause and the map shows you your location and nothing else. Though the maps aren’t anywhere near as expansive, when compared to those of current times, it’ll require you to memorise where you saw that power switch that requires the battery you just picked up to open the exit or activate the lift. The 6-button setup does feel weird at first, but once you gather which button is used for shooting, changing weapons, throwing grenades, running or activating doors it all seems to gel quite well.Įach and every map, 30 in total, feels like a bit of a maze. It’s definitely not perfect, but considering the challenges at the time it’s as good as you’ll get. The left and right shoulder buttons are used for strafing to the left or right and somehow works. It plays very much like early Doom games on console and takes some getting used to. The SEGA Saturn lacked an analogue stick and requires you to move backwards and forwards, as well as turn, only using the D-Pad. From there onwards it barely looks like anything out of the movies, and that’s perhaps a good thing. The very first level has a striking resemblance to Alien, whereby the second level looks and feels like Aliens. You’ll play as Lieutenant Ellen Ripley as she assist marines by eliminating xenomorphs and clearing the path for them. Problem is that the plot is all over the show and ties in with it very loosely. Alien Trilogy was one of the better Alien games, but there was still a facehugger that stopped this from being a classic.Īlien Trilogy, as the name suggests, is based on the first three Alien movies. Creating an atmosphere to tie in with the movie was always something that eluded any Alien game. Up until the recent release of Alien Isolation the Alien license had been abused by most game outings.
